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Nvidia Cosmos 3 Promises Interactive Physics Simulations Without Engines

The claim: Nvidia announced the release of its Cosmos 3 open models, designed to generate interactive world simulations directly from video inputs for robotics and autonomous vehicle training.

The reality: Running these massive generative models requires an enterprise GPU cluster costing tens of thousands of dollars, making local developer testing on a standard MacBook Pro impossible.

Why should I care? Could be big
Worth monitoring to see if generative physics ever replaces a standard Unreal Engine pipeline outside of Nvidia marketing decks.

Read the original: New NVIDIA Cosmos 3 Open Models for Interactive World Simulation

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